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Post by Insane_Zang on May 19, 2010 17:42:15 GMT -5
ALL ACCOUNTED FOR
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 19, 2010 18:27:10 GMT -5
Sorry Zang, you're a little late, check my last post.
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Post by Insane_Zang on May 19, 2010 18:31:51 GMT -5
FAIL >.<
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Post by Ryan on May 19, 2010 18:36:53 GMT -5
I'll be the nurse, I'm on here every day, nearly every hour.
EDIT: I should say, I volunteer to be the nurse - if others would vote for me. Zang is equally active and could equally do it, doesn't really matter.
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Post by awsomeness122 on May 19, 2010 20:22:13 GMT -5
I vote tyme then
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Post by Tiffany on May 19, 2010 20:54:28 GMT -5
Same here. Also, just a side note, guys: I'm going to be really active. I just posted later than everybody else today because I had a project I had to finish
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 19, 2010 20:55:58 GMT -5
Alright Tyme is nurse.
I might add some more classes later on if I think of any, I'll continue the story later, I need to take a shower, I smell bad...
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Post by Insane_Zang on May 19, 2010 22:41:20 GMT -5
TMI dude, TMI
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 20, 2010 16:22:32 GMT -5
Sorry Zang... OK on with the game! You search the building, they way this will work is that I will roll the number of dice equal to there is Heroes. This means I will roll 5 dice, if one dies, I will roll 4, and so on. To find something useful in the house, you need to roll at least a 4. The order of people goes, Zang, Tyme, Cha, Tiff, Ness. SEARCH ROLL: 1, 5, 3, 5, and 4 1=Zang found nothing. 5=Tyme found a Hammer. 3=Cha found nothing. 5=Tiff found a Baseball Bat. 4=Ness found a Monkey Wrench. Sorry Zang and Cha, you found nothing. NEW WEAPONS: Hammer: Kills if you win fight. If you roll a 1 on a Weapon Check, it breaks. Monkey Wrench: Kills if you win fight. If you roll a 1 on a Weapon Check, it breaks. Baseball Bat: Kills if you win a fight and wins on ties. If you roll a 2 on a Weapon Check, it breaks. Because you didn't move today, a few Zombies, and the two that you didn't kill, caught up with you. NUMBER OF ZOMBIES: 5+2=7 7 ZOMBIES. Alright, lets fight. Zang: Rolled 1 and 1 DOUBLES! ZOMBIE KILLED! Tyme: Rolled 4 and 5 Zombie rolled 5 ZOMBIE WINS Cha: Rolled 1 and 1 DOUBLES! (You guys are so lucky) ZOMBIE KILLED! Tiff: Rolled 1 and 4 Zombie rolled 3 ZOMBIE KILLED! Weapon Check: 6 Ness: Rolled 3 and 6 Zombie rolled 1 ZOMBIE KILLED! Weapon Check: 4 You have to go again because not all Zombies are killed. Zang: Rolled a 1 and 2 Zombie rolled 6 ZOMBIE WINS Tyme: Rolled a 6 and 2 Zombie rolled 3 ZOMBIE KILLED Cha: Rolled a 5 and 4 Zombie rolled 4 WIN FIGHT Tiff: Rolled a 6 and 4 Zombie rolled 4 ZOMBIE KILLED! Weapon Check: 6 Ness: Rolled a 5 and 5 DOUBLES! (You should go to Vegas) ZOMBIE KILLED FIGHT RESULTS: Zang: 4/5 Tyme: 4/5 Cha: 4/5 Tiff: 5/5 Ness: 5/5 As you walk down the road, you see a sign that says: PEARL CITY, UP AHEAD You start going a little faster towards the city, but see a small shack near the road, there could be weapons for Zang and Cha, but the door is partially open with two Zombies around it, and there could be more inside. What shall you do? Also if you vote for someone to got to the shack, say who you want to go.
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Post by Ryan on May 20, 2010 16:29:24 GMT -5
I suggest we stick together personally, if one of us checks the shack, we should all check the shack.
Question helmet, can we clear the zombies around the perimeter before entering, maybe look in a window and see if there are too many inside before actually checking? or is it a yes or no sort've deal? JW
I personally vote we check the shack either way - weapons can be extremely helpful, and who knows if we might find one of those rare medikits
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Post by Insane_Zang on May 20, 2010 16:31:32 GMT -5
I say we all go
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Post by Tiffany on May 20, 2010 16:34:16 GMT -5
I think we all have enough health to go the shack, and there's probably something in there, but I don't think we should just send one person. One rule of the Zombie Apocalypse: NEVER SEPARATE FROM YOUR GROUP.
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Post by awsomeness122 on May 20, 2010 17:35:48 GMT -5
We need more weapons I vote we search it
And helmet can we give weapons to each other like if I find another weapon can I give one of mine to someone else?
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 20, 2010 18:11:19 GMT -5
@tyme, you can stick together to kill the two Zombies around the shack, but one one person can fit inside it.
@ness, yes you can trade weapons. The hammer and monkey wrench are the same though, the bat can win ties, but has a higher chance to break.
@everyone. I'm adding a new rule, you can choose your order of attack, now it's Zang, Tyme, Cha, Tiff, and Ness. You can switch it around anyway you want, if one other person agrees with it, I'll change it.
Waiting for Cha.
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chamoky
Moon
Yeah.. That one.
Posts: 115
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Post by chamoky on May 21, 2010 3:50:26 GMT -5
I vote we go defeat those Zombies around the shack. Weapons or medi kits are always useful.
All accounted for
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 21, 2010 15:52:47 GMT -5
Ok, You fight the two Zombies:
Zang: Rolled 6 and 4 Zombie Rolled 4 ZANG WINS
Tyme: Rolled 4 and 6 Zombie rolled 2 ZOMBIE KILLED! Weapon Check: 2
Cha: Rolled 4 and 6 (WTF is happening?) Zombie rolled 5 CHA WINS
Tiff: Rolled 5 and 4 Zombie rolled 2 ZOMBIE KILLED Weapon Check: 5
FIGHT RESULTS:
Zang: 4/5
Tyme: 4/5
Cha: 4/5
Tiff: 5/5
Ness: 5/5
You peer in to the Shack, to see that there is nothing in it at all except for a steel door. Soon you realize that it wasn't a shack at all, it was a bunker!
You pry open the door to see a very narrow hallway, you will have to walk single file, meaning that one person will have to fight any Zombies.
Or you can leave the bunker and continue towards Peal City.
If you want to enter the bunker, say who you think should be in front.
REMEMBER! You can trade weapons, which might be helpful for the bunker!
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Post by Insane_Zang on May 21, 2010 15:54:55 GMT -5
We need Tiff or Ness to go first with the strongest weapon. What do you guys think?
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Post by Ryan on May 21, 2010 16:07:09 GMT -5
I vote we go through but I don't go first and I don't go last, I don't want to be caught on either end if zombies follow us in. I'll happily let whoever is on the end have my weapon.
Bat should go first, monkey wrench in back we can trade throughout the bunker I assume so if the bat breaks we should be ok.
Keep in mind zombies will also have to walk single file.
@ Helmet Since we will at most be facing 2 zombies (one in front, one behind) can we switch weapons if a weapon breaks after each pair (assuming we somehow cross more zombies)?
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Post by Tiffany on May 21, 2010 16:09:32 GMT -5
We need Tiff or Ness to go first with the strongest weapon. Agreed.
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 21, 2010 16:14:23 GMT -5
@tyme, you can pass over weapons, but only to people in front and behind of you.
if the line is like this:
JHON JIM JANE JOO JAR
Joo can give a weapon to Jar, and Jane can give weapons of Joo and Jim, while Jim can only give to John. Also passing a weapon counts as your turn.
Start submitting your line orders.
Write it like this:
1) Name-Weapon 2) Name-Weapon 3) Name-Weapon 4) Name-Weapon 5) Name-Weapon
This is so we know the order and who has what weapon.
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