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Post by awsomeness122 on May 8, 2010 20:40:43 GMT -5
I say we should wait we need all the help we can get
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Post by Ryan on May 8, 2010 23:39:18 GMT -5
I vote to wait for CT
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 8, 2010 23:53:50 GMT -5
ADDITION; When a waiting majority vote is passed, every one is obliged to spam their Inbox, because fighting Zombies is serious business.
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Post by Insane_Zang on May 9, 2010 0:04:41 GMT -5
fighting Zombies is serious business. Much like squaids?
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Post by cooltiger413 on May 9, 2010 15:05:02 GMT -5
I am ready to fight!
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 9, 2010 18:41:10 GMT -5
FIGHTING TIME!!! You head towards the Compound with 7 Zombies in front of you. Zang: Rolled 1 and 5 Zombie rolled 5 ZOMBIE WINS (unlucky Zang...) -1 HEALTH Tyme: Rolled 5 and 2 Zombie rolled 6 ZOMBIE WINS (uh oh) -1 HEALTH Ness: Rolled 6 and 2 Zombie rolled 1 NESS WINS!!! (Yes for Ness) Zombie is not killed, Ness lost weapon in last fight CT: Rolled 6 and 3 Zombie rolled 4 CT WINS!!! (one down, six to go) Weapon Check: 3 Ricky: Rolled 3 and 3 DOUBLES!!! ZOMBIE KILLED No weapon check 2 Zombies were killed, because there were 5 left, you have to fight again. Zang: Rolled 6 and 4 Zombie rolled 3 ZANG WINS (Yay!) Weapon Check: 5 Tyme: Rolled 5 and 4 Zombie rolled 2 TYME WINS!!! Weapon Check: 6 Ness: Rolled 1 and 6 Zombie rolled 2 NESS WINS!!! Zombie is not killed, Ness lost weapon in last fight CT: Rolled 4 and 2 Zombie rolled 6 ZOMBIE WINS -1 HEALTH Ricky: Rolled 1 and 5 Zombie rolled 4 ZOMBIE KILLED Weapon Check: 3 One Zombie Left, Ricky is the most powerful (full health, weapon, and got doubles.) so he fights. Ricky: Rolled 2 and 6 Zombie rolled 1 ZOMBIE KILLED Weapon Check: 4 ALL ZOMBIES KILLED!!! Zang Health; 3/5 Tyme Health: 4/5 CT Health: 5/5 Ness Health: 6/6 Ricky Health: 5/5 I'm adding a new rule, after fights, Ricky can heal ONE HEALTH POINT to one person after each fight. He can stop the whole group to fully heal one person. That means no searching or moving. CONTINUING ON... As the five of you head into the compound, you walk up to an easily climbable wall, there is a sentence painted on it: ALL SURVIVORS CLIMB WALL You all climb it easily, except for CT, his fat body had some trouble. As you navigate the very easy, but hard as nails for a Zombie, obstacle course, you come across a door. As you enter, you look around to see that you are in a Jail. There are Zombie bodies littered around the compound. You hear a hush noise and soon out comes a single man with a shotgun. Soon you befriend the man and he tells you that he and his family has been surviving in the Jail ever since the first breakout, he is happy to give you supplies and weapons. YOU OBTAIN: 5 Pistols 1 Baseball bat 3 Health Packs And one good friend! NEW WEAPON: PISTOL! The way a pistol works is that one die is rolled, on a +4 the Zombie is killed, on a 1 the weapon is out of ammo. NEW ITEM: HEALTH PACK! During any time, the nurse can use one health pack at anytime to heal one health point. You can't re-use them, so only use them as a last resort. Ness gets the Baseball Bat. After a nice, big meal, you leave the compound and in front of you is one Zombie. You get ready to fight when you hear the words, "I GOT IT!" Seems that your friend was hiding the fact that he had a sniper rifle. You hear a gunshot and the Zombie falls over with a hole in its head. You continue down the road until you see a sign that says that there is a suburban town a half mile from here. Should you head to Suburbia? Or keep heading down the road? Ricky, you get to heal one health point to one person, choose wisely.
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Post by Insane_Zang on May 9, 2010 19:28:34 GMT -5
I NEED A MEDIC!
Also, let's head to Suburbia, walking down the road is so cliche
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Post by Ryan on May 9, 2010 19:49:21 GMT -5
since suburbia is on the way might as well stop - our group is only down 2 collective health points (after Ricky heals Zang), and we all have bats and pistols, I think we'll be fine if we run into a fight.
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Post by cooltiger413 on May 9, 2010 19:56:42 GMT -5
For the record: I am a high school jock, I play sports, I am not fat.
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 9, 2010 19:56:59 GMT -5
REMINDER, if you enter Suburbia, you wont be getting any closer to Diamond City.
Whoops, I meant Ness, sorry bro!
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Post by cooltiger413 on May 9, 2010 19:58:45 GMT -5
For all we know, suburbia is infested, we should just keep heading to diamond city.
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Post by Insane_Zang on May 9, 2010 20:04:43 GMT -5
Your right, I don't really want to go out of the way, I change my vote to keep going
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Post by awsomeness122 on May 9, 2010 20:18:30 GMT -5
I say we keep going but if we have 5 pistols why can't I have one?
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Post by Insane_Zang on May 9, 2010 20:25:05 GMT -5
I think we all got one, but you also got a bat
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Post by Ryan on May 9, 2010 20:32:44 GMT -5
Oh, I thought we saw a sign on the road that 1/2 mile down the road was suburbia (bringing us 1/2 mile closer to diamond city) I vote we keep moving - sooner we get to the prize, the better.
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Post by Ricky on May 9, 2010 20:58:11 GMT -5
I guess I'll follow the rest and continue down the road. Last few survivors after the Zombie apocalypse and I'm still facing peer pressure... xD Also I heal the farm girl, One of you guys will have re-populate the earth with her (I pass)
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Post by Insane_Zang on May 9, 2010 21:03:06 GMT -5
Err... EDIT: Sweet, that's everyone. This game is moving fast
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Post by Ricky on May 9, 2010 22:54:06 GMT -5
Joking zang we'll try not to have sex with you. Still, lets hope we find some supermodels on the road to Diamond City.
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Post by Insane_Zang on May 9, 2010 22:55:17 GMT -5
That's really hard to do (omg, epic sex pun in a sentence about sex XD)
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 10, 2010 17:16:14 GMT -5
You have voted to leave Suburbia!
You walk down the path for days, with no Zombies in sight, soon you hear a groan, AND A MEGA ZOMBIE APPEARS!!! (since you haven't encountered any Zombies, you guns have full clips, hence no losing guns this round)
Mega Zombies have 3 (yes three) health bars, and they pack a hard punch, 2 health points are lost if he/she/it hits you.
Thankfully, the Mega Zombie is out of reach so you each get one shot at hitting it/killing it.
When anyone has guns, there is a gun round first, where everyone shoots their weapon. After that round is the Melee weapon round (AKA what you've been doing for the past three rounds).
BACK TO THE GAME! (FYI: MZ = Mega Zombie) GUN ROUND: Zang: Rolled a 5 HIT! MZ at 2/3
Tyme: Rolled a 2 MISS! MZ at 2/3
CT: Rolled a 1 MISS! MZ at 2/3 (Gun would be lost, but no bullets have been fired yet)
Ness: Rolled a 6 HIT! MZ at 1/3
Ricky: (It's all up to you) Rolled a 6! HIT!!! MZ IS KILLED!!!
Good going everyone!
As you walk up to the dead mound of Mega Zombie, you realize that he/she/it is wearing a soldier's outfit, on it is a grenade, you take them, but are puzzled on why the MZ has a soldier outfit on.
NEW WEAPON! Grenades: Before you search a house, you can throw them in to kill any Zombies in the house/building that you are searching. To use them just say that you want to use them during the voting process, if there is a majority, you use them.
As you walk farther, you see a smaller path that leads off of the main road, but doesn't seem to wander far from the main road.
Now what to do?
Go forwards towards where the MZ came from? OR Head down the abandoned path?
Just saying, Zang and Tyme only have 4 health (Ricky?)
Two more things:
1) Zang, if you want to be called Guy (new username), just say so.
2) When all people voted, can someone please write in size 9 font:
ALL ACCOUNTED FOR
That would rule.
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