Round 2I use my mad alchemy skillz to turn the water into spears of ice, and throw them at Newschooled
After transmuting all the water into ice you just realized that you made an ice slick that anyone could slip on...... nice. Anywho, you manage to throw 5 but only 2 hit.
Status Change: Newschooled -6
i start laughing. seriously we have to get by him... wait why would newschooled capture dan brown...
ohh well i guess i shall run (as best i can in this crapy water) and try to slice newschooled a new one.
Newschooled attention is drawn to you and he looks mad. You start running up an amazingly you don't fall on the ice and manage to slash him. But now you cant get away because of the ice he tries to punch you but he misses and you get ways seeing him point at you.
Status Change: Newschooled -17 but he is now targeting you
/me takes out his ocarina and starts playing the song of time in reverse to slow newschooled down.
You start playing, the melody is beautiful. It should be done next turn. If Newschooled is defeated before your song end the effect will move to the next Boss
Status Change: Newschooled Slow down in 1 turn Distractions interrupt (You attack will move to the next Boss if he is defeated before your song ends)
FYI, USAS12 is a 12 guage automatic shotgun... and the motionmines are more like proximity detectors
MOVE: i start shooting rob... IN THE FACE
You walk up to Newschooled and dont fall on the ice and shoot him in the face. You walk back to your spot. Apparently he is too focused on rogers to care if you shot him.
Status Change: Newschooled -20
I call upon the elemental spirit of water to attack Newschooled with some serious Aquarian might.
You start chanting. This might take a while. If Newschooled is defeated before you summon you elemental your summon will continue in the next room.
Status Change: Water Elemental in 3 Turn
I am an awesome ninja, so I assume I know the basics. But if I want to do crazy unrealistic "jutsus" I must take one turn to train; and if I one to make/obtain weapons besides kunais and shurikens (like a katana, bombs, etc) I must take at least 3 turns to make them. Is that right?
Anyways, if there is still water there (since Aust may have use all of it, but IDK) I use ninja water-walking skills (if I can) to run over the water an throw shurikens at Newschooled, when I get close enough (if I do) I attempt a direct attack with a kunai, and then ran past Newschooled to the other end of the pool, but not directly behind Newschooled (so that I am safe from other's attacks), and I use my Kunai to hang from the wall over the water, if there is no ground to step on
TOO MANY WORDS!!! I will only do your 1st two attacks. please next time keep it short. Anyway you throw 5 shuriken, 3 hit him. You attempt to slash him with your kunai but he slips and falls on the ice. At least it did damage.
Status Change: NewSchooled -4 from shuriken, -1 from the fall
I knock Rob backwards using the Force, and ignite my lightsaber as he goes down. I slash towards his heart, but he falls to quickly, and I burn his chest a bit instead. I leap backwards aided by the Force and evade his counterattack. I fire a short burst of Force lightning at him, than make a Force-aided leap across the water.
You tell Newschooled to fall down so your attack will look cool but he decides not to listen to you and steps to the side. You jump into the wall and faceplant. (This was a warning, YOU CANT ROLEPLAY ANYONE BUT YOURSELF, next time you will get more than a bruise on your forehead)
Status Change: -3 HP, bruised ego accuracy down 5%
wait why would newschooled capture dan brown...
*giggle giggle*
Since I'm surrounded by water my fire arrows aren't very effective. I scale the wall to try to get a better angle, and fire a rapid fire of 10 arrows.
NOTE: The limit for multi-attacks is usually 5 but I'll let it slide this time. Anywho you manage to get to the highest spot in the room, a chair. But you safe from the ice now. Your fire 10 arrow, 7 hit.
Status Change: NewSchooled -15
I use my phone and call newschooled and using only audio from the movie "back to the future."
If this is a reference, I don't know it, but i guess your trying to distract him. He's already distracted but you mange to take the focus off of rogers. Nice =D
Status Change: NewSchooled is Distracted
I'll use Shadowstep in order to get behind Rob and then Garrote. (those two moves are used together)
Shadowstep: Causes you to step through the shadows and appear behind an enemy target. Your next Ambush or Garrote delivered within 10 sec will deal 30% additional damage, and your movement speed is increased by 70% for 3 sec.
Garrote: Garrote the enemy, silencing them for 3 sec and causing ((119 + AP * 1 * 0.07) * 6) damage over 18 sec, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo point.
You use Shadow step on appear behind Newschooled You mange to get 5 solid hits on him
Status Change: NewSchooled -27
I stand and watch the random crap the rest of these people are doing.
"What is he doing!!!" I think to myself. I use to portamatic to come to at building. Suddenly the room feels like time has stopped. I walk up to Jackson and slap him in the face. "We're on a mission, please act professionally". "BTW before I leave I would like to Tell you something" Toward the party, You you ever need me just call me on the walkie talkie I gave you" (See Details Below)
Status Change: -3 HP, Bruised Ego (accuracy down 5%)
I take a shot at Rob with the shotgun.
You take a shot to his face, But you only had beanbags in the barrel, not much damage, You might want to fix that.
Status Change: Newschooled -9
NewschooledHP: 2/100 (CONGRATS YOU HAVE WON THE SO CLOSE AWARD)
Status: Distracted
BattlefieldIce on floor: Accuracy for everyone is down 20%
Call SwiftTheFox15Call Number: 6 Party Members
*If half of the Party says that you need me, I will come and attack, This has a low chance of working but if it does the damage can be as much as 85 HP. I will only come assist once per room and if it falls, no do overs.Player Stats[/td][td]
Status[/td][/tr]
[tr][td]Jackson[/td][td]97/100[/td][td]Thief[/td][td]Room 1[/td][td]Bruised Ego (accuracy down 5%) for 2 rounds[/td][/tr]
[tr][td]Norwegian[/td][td]100/100[/td][td]Medic[/td][td]Room 1[/td][td]...[/td][/tr]
[tr][td]Lyserg Zeroz[/td][td]100/100[/td][td]Ninja[/td][td]Room 1[/td][td]...[/td][/tr]
[tr][td]Aust Kyzor[/td][td]100/100[/td][td]Alchemist[/td][td]Room 1[/td][td]...[/td][/tr]
[tr][td]Nancy R.[/td][td]100/100[/td][td]Rouge[/td][td]Room 1[/td][td]...[/td][/tr]
[tr][td]landostarchaser[/td][td]100/100[/td][td]Archer[/td][td]Room 1[/td][td]Safe from Ice[/td][/tr]
[tr][td]rogers91[/td][td]100/100[/td][td]Knight[/td][td]Room 1[/td][td]...[/td][/tr]
[tr][td]Tony, the one and only[/td][td]100/100[/td][td]Recon Officer[/td][td]Room 1[/td][td]...[/td][/tr]
[tr][td]SwimFellow[/td][td]100/100[/td][td]Tech[/td][td]Room 1[/td][td]...[/td][/tr]
[tr][td]Tyrope[/td][td]100/100[/td][td]Hero of Hyrule[/td][td]Room 1[/td][td]Playing Song of Time in Reverse (1 turn left)[/td][/tr]
[tr][td]Ryan "Sinner" Walker[/td][td]100/100[/td][td]Shaman[/td][td]Room 1[/td][td]Summoning Water Elemental (3 Turns left)[/td][/tr]
[tr][td]Lightsider[/td][td]97/100[/td][td]Jedi Master[/td][td]Room 1[/td][td]Bruised Ego (accuracy down 5%) for 2 rounds[/td][/tr][/table]
MapRules New= Italics
- Large attacks will require more than 1 turn, and will interrupt on distractions.
- Body modifications (like wings) take 2 turns.
- Specialty trainings might give special bonuses and will take 1 turn to get if you in the resting room.
- Don't role-play anything but yourself (and your machinery)
- Devices take 5 turns without relevant training, and 3 with such training... any distractions will increase building time with 0.5 turns (this includes, but is not limited to: being attacked, doing anything that isn't building.)
- Inactive players shall receive present from the Tower, in the shape of fast-travelling stones hurting your face, they get more painful every turn.(30% chance to hit, max of 4 bricks, max HP/brick = 8*turns inactive), after 5 turns the Tower's hitrate will be 100%.
- Death is permanent, well, unless you decide to re-join, then you start at full HP again
- Devices can only be used by it's owner, those with relative training and those with permission of the owner. (people with relative training can be blacklisted by the owner.)
- Unusable devices will degrade until they are no longer there.
- Please only post one attack per round. If you modify your attack in anyway please edit your first post for the round. ALL posts after your first will be dismissed.
- You cannot skip rooms
Notes New= Italics
- If a boss is defeated before the end of a turn you will move to the next room and all attacks that are next will be used on the next Boss
- New Players will start outside the building the first turn and pick their training, Then they will use the Portamatic to get the the party and attack the next turn