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Post by odstwreckage on Oct 23, 2010 16:02:45 GMT -5
i am on every day... so i shouldnt be the problem for moving on in the game.
rogers91 gave me permission to take over his zombie rpg and this is how i am interpreting it.
you are a citizen of Washington D.C. why... because it is the capital of the U.S. have a problem with it... too bad
moving on to the plot... in a desperate attempt of survival you and a couple of friends run into an abandoned lighthouse (other than this post i will never say lighthouse again.. its a tower from after this and on) and board up the doors/windows. the lighthouse was filled with supplies, guns, etc. because they turned it into a warehouse years ago.
for those of you who have been following Tyropes game The Wall Revenge thing you will know the rules pretty well... except you guys are the tower and there is a horde of zombies trying to get in. (if you have not played his rpg... rules will be posted as soon as i can)
PS: I'm the zombies and there is a population of 10,000 infected... the # goes up over time because zombies come from other states
MOST IMPORTANT after the first four or six people join.. i have a way for you to come into the game... the survivors turn on the light houses light as a military helicopter flies by... when the heli sees the light it drops off their civilians (your teammates) because they have low fuel... i will make them crash so you can get more supplies/ammo when i say you are running out...
you need to have supplies or else i will eventually get in
needed supplies for survival
BLOCKADES- to keep zombies out
FOOD- you start with 100 points of food. each day (round) each person needs about 5 points to live... about- means if you do less stuff that round you wont need as much food... conservative right.
WEAPONS- whats a good base without protection
Game starts when enough people by my description are in the game... if you are an early bird... you get a small bonus
HAVE FUN!!!
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Post by odstwreckage on Oct 23, 2010 16:10:37 GMT -5
RULES: you get 2 things to do per turn. you get 100 health... your able to heal but it takes 2 turns every time... you are vulnerable to attack during that time
attacks take up your whole turn and you will at least take out 5 zombies even if it is a TOTAL fail
or you could build/ support somebody
BUILDING: you are able to explore parts of the lighthouse and make them into whatever you want... if you want to build outside of the tower... you must have someone support you or you might die from the zombies (mainly because to build outside you have to BE outside building it) and by that i mean building stuff like turrets, walls i have to go over, etc.
Supporting other people is good because if they get hit down last turn... you can help them recover or not get hurt the next turn too...
PS: people pinned by zombies do not get up until someone supports him/her
To begin... pick a weapon and training type... your choices are saved and other training can be added later
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Post by Rogers91 on Oct 23, 2010 17:44:23 GMT -5
OMG my bro made a game... Okay this could work as a kind of reverse wall revenge...
I guess i will be a medic with a uhhhh axe? does this work... hmm ohh well
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Post by odstwreckage on Oct 23, 2010 17:51:08 GMT -5
works for me
you need 2 more people to come in before ill do anything... it wont be anything big until i have at least 6 people
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Post by landostarchaser on Oct 24, 2010 13:46:07 GMT -5
I'll jump in, I will be a sniper
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Post by odstwreckage on Oct 25, 2010 20:35:36 GMT -5
alright... now do you have any ideas for training... you just told me that you had a sniper rifle as a weapon... at least thats what i got out of it 1 more needs to join before zombies come... or at least start to come have a nice death day!!!
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Post by odstwreckage on Oct 31, 2010 12:16:43 GMT -5
come on... its halloween... who doesnt want to play this kind of game
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Post by Tony, the one and only on Oct 31, 2010 13:43:04 GMT -5
gimme a shotgun, some grenades and a rocket launcher... Cause haggards back babby!
(DEMOLITION TRAINING)
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Post by odstwreckage on Nov 2, 2010 21:02:59 GMT -5
sounds good... now i will begin the game... (slightly)
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Post by odstwreckage on Nov 2, 2010 21:17:37 GMT -5
1ST ROUND EVAAAARRR:
___________________________________
NAME/PROFESSION/MISC./ATTACK
Rogers91/medical/Axe wielding
Lando/ADV. AIM, Dead Silence/ Sniper Rifle
Tony/ DEMO./Shotty, G-nades, Rocket Launcher
________________________________________
Barricades:85 (from patching up doors 1st time)
Food:100
Weapons:300 (i never set an actual # untill now... you'll need more after enough break)
small groups of zombies notice signs of life... 200 Zombies approaching (silent kills are recommended)
[glow=green,2,300]BRAINS[/glow]
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Post by Tony, the one and only on Nov 2, 2010 22:01:21 GMT -5
"silent kills recomended? eff that $hit, GRENADE SPAM DUDES!" *throws a bunch of nades*
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Post by Rogers91 on Nov 3, 2010 11:18:07 GMT -5
i guess i wait for them to get close and smash some heads in with the back of the axe..... yeah that should work..
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Post by landostarchaser on Nov 3, 2010 13:39:25 GMT -5
I lay down on the ground and stack a pile of leaves on myself so i'm hidden. Then I take shot at the zombies.
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Post by odstwreckage on Nov 3, 2010 15:04:45 GMT -5
ROUND 2 START
_____________________________
NAME/PROFESSION/MISC./ATTACK / hp currently 100 for everyone
Rogers91/medical/(hidden) hits zombies with blunt side of axe
Lando/ADV. AIM, Dead Silence/ (hidden pro) snipes zombies
Tony/ DEMO./Throws grenades into groups of zombies
___________________________________________
RESULTS:
Rogers91 hides in closet and waits for zombies to come... they pass by and he whacks them over the head... when the pile of dead zombies start being noticable... the zombies get suspicious -9 zombies
Lando gets in tall grass and waits for them to get out of other zombie's sight... *POP*, *POP*, *POP*... the sound carries for miles... [glow=green,2,300]BRAINS [/glow]they still dont know where u are but more zombies are coming because of that... [glow=green,2,300]BRAINS[/glow] -15 zombies +285 zombies (next round)
Tony goes up high in the tower and SMITES the zombies with grenades *BOOM*...*BOOM*...*BOOM*... the horde gets angry at you... -28 zombies
ZOMBIES CHARGE AT TOWER IGNORING ROGERS91 and LANDO...
50 zombies incoming Tony
_________________________________
BARRICADES: 85
FOOD: 85
WEAPONS: 297 (each grenade is one weapon... don't be wastefull) ;D
ZOMBIES LEFT: 442
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Post by Tony, the one and only on Nov 3, 2010 21:59:42 GMT -5
oh yeah SHOTGUN TIME... i load my extednded clip into my USAS12 auto shotgun and fire away at the horde... man this is going to be messy... NOW TO MAKE IT MESSIER: i plant some C4 on the ground then wait for a large horde of zombies to walk near it... the i remote detonate it... ITS LIKE THE FOUTH O JU-LY
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Post by odstwreckage on Nov 4, 2010 13:43:46 GMT -5
my game is controlled by dice so you better hope to get a damn good roll... one that will take out 50 zombies, at the least... unless your teammates support you... then your roll is- roll# x # of people supporting you
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Post by swiftthefox15 on Nov 4, 2010 15:41:05 GMT -5
Swift Joins the party Ill train in...... a) If you allow magic users, ill be a Mage b) if you dont allow magic users, ill be an Engineer (TF2 Style)
Then i Will a) If Mage, Cast Fire on the zombies b) if Engie, Make a Sentry Gun
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Post by Rogers91 on Nov 4, 2010 16:11:09 GMT -5
I guess I will run in swinging and help Tony. That is after he blows up some zombies.
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Post by odstwreckage on Nov 5, 2010 13:49:02 GMT -5
Swift Joins the partyIll train in...... a) If you allow magic users, ill be a Mage b) if you dont allow magic users, ill be an Engineer (TF2 Style) Then i Will a) If Mage, Cast Fire on the zombies b) if Engie, Make a Sentry Gun Well... i never put any restrictions on that... so i guess magic is fine
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Post by Rogers91 on Nov 5, 2010 22:52:57 GMT -5
flaming zombies!!! seriously...
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