Matthew
Planet
[AWD:02030716]
Blah
Posts: 471
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Post by Matthew on May 1, 2010 11:31:38 GMT -5
STATUS UPDATE: syupweque Health:100 monker59 Health:100 The Doctor Health:100 helmet Health:80 cooltiger413 Health:94 Tyrope Health:40 AkeRHealth:100 dentedfaceHealth:86 NakorHealth:33 NorwegianHealth:52 The WallHealth:9978878 Status:several cuts. 1 big chunk missing. 1 hole. Wall is in too much pain to attack. This turn only. Battlefield Stats: Current Battlefield:Time Vortex Battlefield Behaviour:Anything can happen, at random.
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Post by syupweque on May 1, 2010 11:45:20 GMT -5
I decide against the A-Bomb in this place. In the time vortex, i reach back in time and take the best warriors ever to attack the wall.
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Nakor
Star
Non-Prophet
Posts: 991
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Post by Nakor on May 1, 2010 12:16:38 GMT -5
I was gonna go with a meteor, but I have a feeling I'd just wipe myself -- and possibly others -- out.
I cast Burst Rondo, at its back if I can. It's a sort of small spread of fireballs. (Kind of the shotgun of fire magic.) See what it does to knock more loose bits off.
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Post by dentedface on May 1, 2010 12:36:40 GMT -5
I order the Greil Mercenaries to attack from behind. They aim for the edges of the holes as to know out more parts.
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Post by monker59 on May 1, 2010 13:00:49 GMT -5
I go back in time to before the Wall was built and kill all the masons that would have built the wall.
Alternate timeline EPIC WIN!!
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Post by dentedface on May 1, 2010 13:18:05 GMT -5
well, it's a time vortex, you don't really have control of where you some out.
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Post by monker59 on May 1, 2010 13:50:27 GMT -5
It was just by chance that I was transported to when before the Wall was built. After I assessed when and where I was, I killed all the masons who would have built the Wall.
STILL an alternate timeline EPIC WIN!
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Norwegian
Moon
[AWD:031a]
Normand Briaux
Posts: 260
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Post by Norwegian on May 1, 2010 14:48:38 GMT -5
I rig my tank to explode on impact, drive it as fas as I can towards the wall, and jump out before it hits.
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Helmet
Star
Man Up By Womaning Down
Posts: 567
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Post by Helmet on May 1, 2010 18:01:28 GMT -5
Builds Super Jumping boots to jump though hole-in-wall to get to its back
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Post by dentedface on May 1, 2010 18:17:00 GMT -5
or... you could go around it...
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Nakor
Star
Non-Prophet
Posts: 991
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Post by Nakor on May 1, 2010 23:51:40 GMT -5
But where's the drama in that?
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The Doctor
Moon
I wear my sunglasses at night
Posts: 147
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Post by The Doctor on May 2, 2010 8:05:43 GMT -5
AMYYYYYYYYYYYYYY!!!!!!! NOOOO
Sonic screwdriving the swiviling parts that are still left from the TARDIS (and Amy, oh Amy) trying to reroute some of the energy from the timevortex towards the Wall!
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Post by Tyrope on May 2, 2010 9:26:09 GMT -5
*tries to radio for back-up, then realizing his GPS system isn't working.*
ill just reload and fire again, 2 nades, 4 mags.
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Post by dentedface on May 2, 2010 9:41:51 GMT -5
well, wait. when do The Doctor's companions ever actually stay in the TARDIS? correct answer: never. she comes up behind you, with some unknown piece of the TARDIS because she heard the Wall coming towards her, so she tried to save some part of it.
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Matthew
Planet
[AWD:02030716]
Blah
Posts: 471
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Post by Matthew on May 2, 2010 10:02:25 GMT -5
well, wait. when do The Doctor's companions ever actually stay in the TARDIS? correct answer: never. she comes up behind you, with some unknown piece of the TARDIS because she heard the Wall coming towards her, so she tried to save some part of it. err, you know that power playing is against these rules.
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Post by dentedface on May 2, 2010 10:47:53 GMT -5
don't even know what power playing is
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Matthew
Planet
[AWD:02030716]
Blah
Posts: 471
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Post by Matthew on May 2, 2010 10:58:34 GMT -5
don't even know what power playing is power playing is controlling other peoples characters.
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Matthew
Planet
[AWD:02030716]
Blah
Posts: 471
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Post by Matthew on May 2, 2010 11:13:27 GMT -5
END OF TURN. (BTW there is somthing I forgot to mention. Holes auto seal after 1 turn. big holes auto seal after 2.) First of all, to syupweque and monker59, you can't control where you go. That's a stupid idea, one I won't allow. The grail mercenaries attempt to get behind Wall, but end up in 1406 Germany. Wall can't get in to this time line so Wall can't attack. Nakor casts Burst Rondo, which showers the team. 4 Damage to everyone. Wall hits Nakor but pain is inflicted to Wall. 6 Damage to Wall. Norwegian's tank explodes when it hits wall. 1432 Damage to Wall. The Doctor's energy from the time vortex hits wall. Wall goes into a state of paralysis, in which he is inflicted damage. Wall is in paralysis. Tyrope shoots 4 magazines and throws 2 grenades. 651 Damage to Wall. Wall is in paralysis. 2000 Damage to Wall due to paralysis. syupweque Health:96 monker59 Health:96 The Doctor Health:96 helmet Health:76 cooltiger413 Health:92 Tyrope Health:36 AkeRHealth:96 dentedfaceHealth:82 NakorHealth:29 NorwegianHealth:48 The WallHealth:9974785 Status:several cuts. 1 big chunk missing. 1 bruise. 1 big hole. 2 holes. Wall is in paralysis for ? turns. ? turns left. Battlefield Stats: Current Battlefield:Time Vortex Battlefield Behaviour:Anything can happen, at random.
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AkeR
Moon
Mah name iz Tom and i liek to maek pikturez on wallz ^_^
Posts: 182
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Post by AkeR on May 2, 2010 11:49:56 GMT -5
use the demolition crew!! ive been out of the loop for a while =/ *demo crew run around the wall and string up explosives at the weak points and then run back to a safe distance with the fuse* 3...2...1... DETONATE THAT BITCH!!! lol.
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Matthew
Planet
[AWD:02030716]
Blah
Posts: 471
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Post by Matthew on May 2, 2010 12:03:07 GMT -5
use the demolition crew!! ive been out of the loop for a while =/ *demo crew run around the wall and string up explosives at the weak points and then run back to a safe distance with the fuse* 3...2...1... DETONATE THAT BITCH!!! lol. hhaha this'll be fun to inflict.
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